Singapore Esports Open Qualifiers (Dota 2) Group A

  • 4 Players
  • Single Elimination
  • Dota 2

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Rules and Regulation

Game Rules

A) Match Mode

1) 5 vs 5 Captainís Mode

B) Detailed Game Rules

1) Shared operation of units is allowed

2) Killing teammates is allowed

3) No items limitation

4) No Back-Door limitation

C) Match Obligations

1) Promptness: 

(i) Players are required to be physically present at least thirty (30) minutes before the scheduled start of their series. Players not ready to play will be subject to penalties and may even possibly incur match forfeiture.

(ii) Players must use the same in-game name found in the records or official documents in The Nationals. Variations, pseudonyms, or other names are strictly prohibited.

(a) Players must follow the following format for their in-game name: Franchise.Moniker|IGN

2) Forfeits ñ Players may not voluntarily forfeit without prior authorization from the organizers and, even with said authorization, are still subject to penalties due to the forfeiture itself.

3) Professionalism:

(i) No other gadgets are permitted inside the playing area.

(ii) No other applications may be open on the game PC other than those permitted by referees (DOTA 2, Steam, and Discord).

(iii) Absolute professionalism is expected for in-game chat and player decorum.

D) Coaching

1) Only coaches are permitted in the playing area during the Draft Phase of each game.

2) Coaches may consult with their team only during the Draft Phase of each game. 

3) Coaches are not permitted to consult during game proper.

(i) Any team caught consulting with their coach or anyone outside their team during the game will result in a penalty at the discretion of the referees.

E) Substitutions

1) Only players officially part of the active roster of a team may play in the game.

2) Substitutions are permitted only after a game. 

F) Hardware

1) Players are permitted to bring their own hardware (limited to keyboard, mouse, and mousepad) for their games. Players must be assisted by an Administrator to install their hardware.

(i) Once installed, players may test their equipment prior to the official match.

2) No external software will be permitted to be installed. 

G) Disconnection or Hardware Malfunction

1) If the game is interrupted due to hardware provided by officials, players should inform referees to pause the game and referees will decide on a verdict for the situation at hand.

2) After the game officially starts and if the game is interrupted due to hardware provided by the teams, players must inform the referees to pause the game and referees will decide on a verdict for the situation at hand.

3) After the game officially starts, if a player who is not responsible for Bans / Pick disconnects during the said phase, disconnected player should immediately reconnect, and the phase continues.

4) After the game officially starts, if a player who is responsible for Bans / Pick disconnects or all players disconnect causing the Ban / Pick phase to be interrupted, the game should be paused. In case the players cannot reconnect, a new game is started, and picks and bans must be repeated with the same sequence until the disconnection or interruption occurred.

H) Pauses

1) After the game officially starts, if a player disconnects or other accidents happen, the administration will pause the game, and each team must wait for the disconnected player to reconnect. 

2) After the game officially starts, if the in-game latency is deemed unplayable by a referee, the match will be paused by the administrators, and will go through proper protocols to resolve any issues.

(i) Should the in-game latency be deemed unplayable after proper protocols are conducted, a referee may deem it necessary to pause again and evaluate the situation or call for a rematch.

3) Under no circumstances may a player initiate a pause. Unauthorized pauses may merit a disqualification or forfeiture of game. 

Final Results

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